Blackwing by Ed McDonald
 

Blackwing

Review

 
Worlds Within Worlds – Part Three: Old Grey Beards
 

Worlds Within Worlds

Part Three: Old Grey Beards

 
Games Wizards Play by Diane Duane
 

Games Wizards Play

Review

 

Browsing all articles tagged with setting.

Tough Travels: Strongholds

Tough Travels: Strongholds 

At the start of every month, Fantasy-Faction will lead you (yes, YOU!) on a tour of the fantasy genre. From high to low, from classics to new releases, from epic to urban; each month, we will guide you in search of a different trope, theme or cliché. Lest we become lost, we’ll be referring to […]

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Top 10 Things To Do in a Fictional Castle

Top 10 Things To Do in a Fictional Castle 

For those of us who like a touch of the magical and the medieval, nothing quite beats a visit to a fictional castle. But with all those trap doors, winding passageways, and changeable stairs, it’s hard to know where to start and how to make the most of your time. Yes, you may already have […]

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Is This Normal Around Here?

Is This Normal Around Here? 

So you get home to your enchanted castle, hand your coat to the golem butler who waits by the door, tut sadly at Markus; the caretaker who’s trying to fill a light globe and letting all the fairies escape, then you head to the kitchen where your goblin chef has an entire pig roasting on […]

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Exploring Vvardenfell: How Morrowind Created an Immersive Secondary World

Exploring Vvardenfell: How Morrowind Created an Immersive Secondary World 

Back in 2012, I was sitting with a group of fantasy writers at the PNWA conference in Seattle. Everyone had begun rolling off their favorite authors, and soon there were choruses of ah, yes and mmm. I just sat there silently with a glass of ice water. Most of my writing career had been a conscious detour around […]

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Is Winter In Fantasy Always Evil?

Is Winter In Fantasy Always Evil? 

Winter is often seen as the dark and unwelcome season, and understandably so—if you live far enough from the equator it can mean longer nights, cold temperatures, icy conditions, grey gardens and leafless trees. It can be particularly harsh if you don’t have a warm home to retreat to. But the season is not without […]

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Society in Story

Society in Story 

There are a number of elements fantasy writers focus on during worldbuilding, traditionally they pour over decisions like mapping locations, designing a magic system and setting empires/species against one another – big, obvious things that shape the story. Yet this can mean they overlook an important aspect that helps to bring all the different elements […]

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Exploring Rural Landscape

Exploring Rural Landscape 

The quest is a hallmark of great fantasy fiction and some of the best quests see our heroes traverse a variety of locations before reaching their goal. When done well, the environment can become a character in its own right. But all too often in writing fantasy, the environment can be bland, the landscape uniform. […]

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A Question Of Technology

A Question Of Technology 

When people think of the fantasy genre the concept of technology isn’t usually at the forefront of their minds. They’ll be thinking of the magic, the monsters, the castles and townships out of the past, so it’s understandable that thoughts of science and progress are pushed to the side. But so long as somebody in […]

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Havens And Hells In Fantasy

Havens And Hells In Fantasy 

When we talk about how we feel when reading we often refer to characters or plot. We vent about a villain we hate or gush about a hero we love. A devastating turn of events or an amazing plot twist might prompt us to express how moved we were. When it comes to setting, however, […]

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Two Characters Walk into a Bar…

Two Characters Walk into a Bar… 

What is it about bars, pubs and taverns that makes them so darn fun to read about in fantasy? I don’t know about you, but I get a gleeful little kick when authors create the perfect watering holes where characters can wander in and grab a drink. The right bar setting can become iconic: Mos […]

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Setting as a Character

Setting as a Character 

One of the joys of writing second-world fantasy is the ability to create your own world. You can set up spectacular vistas, ancient empires, mysterious ruins, or whatever else you’d like without worrying about real-world geography and history. You can organize it into places that the protagonists must visit, and in doing so, highlight the […]

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Symbols: A Vital Worldbuilding Tool

Symbols: A Vital Worldbuilding Tool 

A few days before writing this post, an old acquaintance reached out to me by text to wish me a happy new year. I texted her back, asking how her year has been so far. She replied with a poop emoticon. And I understood immediately. My acquaintance was able to answer my question with sentiment […]

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