May 27, 2020, 03:57:00 AM

Author Topic: Magic System Advice?  (Read 2534 times)

Offline shadowkat678

Re: Magic System Advice?
« Reply #15 on: April 25, 2016, 01:48:49 PM »
Think about how your magic system would change this world if it appeared too.  Chances are it'll inform an awful lot culturally, politically and economically.

Like the introduction of new technology. Just compare our world before the internet was mainstream to now where you have it in the palm of your hand pretty much wherever you go.

Yep. I like the point about culture. How will it impact a society and environments? Will there be different architecture, ways to gather resources? New defense tactics in battles to account for giant lightning bolts flying overhead?
Be not a writer, but a Storyweaver. For that, my friend, is how you'll truly leave your mark.

Offline CryptofCthulhu

Re: Magic System Advice?
« Reply #16 on: April 25, 2016, 03:30:50 PM »
Think about how your magic system would change this world if it appeared too.  Chances are it'll inform an awful lot culturally, politically and economically.

Like the introduction of new technology. Just compare our world before the internet was mainstream to now where you have it in the palm of your hand pretty much wherever you go.

Yep. I like the point about culture. How will it impact a society and environments? Will there be different architecture, ways to gather resources? New defense tactics in battles to account for giant lightning bolts flying overhead?

If people suddenly had the ability to heal others by waving their hand over a wound, it would be a major game changer. And this type of healing magic is so commonplace, usually accompanied by a faint glow of some kind and maybe a few muttered words and some strong concentration.

This is one reason why most magic is kept under wraps in my stories. It's on a "need to know" basis.
“Silence is only frightening to people who are compulsively verbalizing.” ~ William S. Boroughs

Offline shadowkat678

Re: Magic System Advice?
« Reply #17 on: April 25, 2016, 04:21:40 PM »
Quote
If people suddenly had the ability to heal others by waving their hand over a wound, it would be a major game changer. And this type of healing magic is so commonplace, usually accompanied by a faint glow of some kind and maybe a few muttered words and some strong concentration.

There's straws that can purify water, but they've only sent about I think 3 mil to 3rd world countries. Just look at all the power we have through tech here, yet we don't use it near as much as we could.

I make it where any serious healing magic takes years of practice, and potions usually cost a lot to make. Kinda like how we have with doctors. If they're lesser educated ones, they won't be as good. Same with healers. Any longer lived races would have more chance to learn, but if you think they're just going to go out and spend so much energy healing for free...well, just look at the real world again. Some do out of the goodness of their heart, but not the majority. There's very simple ways to make sure magic doesn't take over.
Be not a writer, but a Storyweaver. For that, my friend, is how you'll truly leave your mark.

Offline Roelor

Re: Magic System Advice?
« Reply #18 on: April 27, 2016, 02:09:38 PM »
Sorry, but I always think it's weird to ask other people how to structure your own magic.

To ask for pointers what to consider, yes.
Other than that, I'd say... give it a go. It's a lot more fun to develop your own.
« Last Edit: April 27, 2016, 02:17:50 PM by Roelor »

Offline shadowkat678

Re: Magic System Advice?
« Reply #19 on: April 27, 2016, 07:51:10 PM »
It's not necessarily about copying it as much as curiosity about how others handle it.
Be not a writer, but a Storyweaver. For that, my friend, is how you'll truly leave your mark.

Offline Phoenix

Re: Magic System Advice?
« Reply #20 on: April 27, 2016, 08:55:15 PM »
What do you all think of my magic system? :P

Source of Magic-
Most magic comes straight from an individuals own energy or even their soul, but some comes from The Fringe(ie. Spirit Realm), which is like a...parallel dimension, though every being on every world has the potential to access it and possibly even transverse it. A very experienced being can even feed upon their surroundings energy. To get the energy to fuel your magic, you have 3 main options.

  • Connecting to The Fringe
  • Draw upon your own reserves
  • Feed upon the surrounding energy

There's also a 4th option, which is making "deals" with higher beings(like gods, demons or other immortals). But only the bravest(or stupidest) do this, because in exchange for power they must give something in return, which is usually their soul.

What it can do
Magic is mainly limited by 3 things- ones access to energy, their imagination, and lastly ones own knowledge of magic itself. Anything is possible IF you have the energy to make it happen. The more powerful magic users can even create more energy(hypothetically, if they have a strong enough will then they'll have access to a literally infinite amount of energy). The process to create more energy is very complex, mentally taxing, and dangerous because if you you mess up the process, then the influx of energy could literally consume your material body.

Limitations/Can Anyone Do It?
Not just anyone can do magic, most of the time it's purely innate and can't really be learned. It's for the most part Hereditary. You also have to have a strong will to do magic in my fantasy world. If an energy source is external then the magic-user has to be in a relatively close proximity to it, or whatever they're attempting to do won't work. In a way magic is almost..alive, it "fights" against you when you try to use it(this is why you must have a strong will).


Affects/Cost of Magic-
All magic in their own way is physically taxing, using it is like burning off calories really fast(that's why you don't normally see many fat magicians). If one gains their power through a deal with a higher being(like a demon) and doesn't "pay up" then the magic will corrupt them and strip them of their soul. Thus turning them into horrific creatures called The Forsaken, which are feared on every world, are also known as Nightwalkers and are the worst of the damned. In short, they are nightmare in a corporeal form, it's really a fate worse then death and pretty much 10 times as worse as Hell.

Divisions of Magic-
  • Mental-Psychic powers(ie. telekinesis, telepathy, astral projection etc.)
  • Evocation-Manipulation of energy, creating things, and protection magic(like forcefields)
  • Destruction-Can drain energy, negate powers, and raise the dead
  • Arcane/Mythic-Can learn secrets predict the future, scrying, telling truth from lie, and creating illusions
  • Elemental- Summon and manipulate the elements(elementalists have special tattoos that directly corresponds with their ability)
  • Weaving-Everything has a distinct "song" to it, and beings who can "sing"(aka weaving), can manipulate this "music" and even alter reality
  • Fusion/Binding- Alter somethings(or someones) properties, combine objects and powers( can also merge souls), and enhancing ones own physical capabilities(by binding the elements to ones body)
-Earth: durability and superstrength
-Fire: increased stamina and endurance
-Lightning: superspeed(binding lightning to your body is like an adrenaline shot or bingeing on energy drinks)
-Water: increase flexibility

History of Magic-

There's a legend that goes around amongst the heroes and magic-users that every few millennium a hero is born, one unlike any other. It is said that they have the power to balance out the Light and Dark(aka Order and Chaos), and are capable of killing any being(even immortals) who is throwing the universe out of balance. If necessary then they are able to destroy everything(ie "wipe the slate clean") and start anew. The last known being who was capable of this was Eteru, the Ancient of Hope, who existed nearly 7 centuries ago. The first being to ever have this power was Caelus, the Primordial of Energy(he's the 3rd oldest being in existence next to Vacivus(Primordial of the Void) and Genesis(Primordial of Creation)). A very defining moment in magic history was around 367 AC(after creation), which was the Warlock Wars(also known as the War of the Damned. It was when magic-users officially started making deals with demons. The war was between Gehenna's army(which consisted of Forsaken, Warlocks, and monsters from Hell) and Pelous's(god of light) army(which consisted of Angels, Nephilim, and the ancient race-the Primals).
"My death shall spark a war, and from the ashes of the battlefield I shall be reborn"