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Author Topic: Numenera: Fantasy and Sci-Fi Hybrid  (Read 3708 times)

Offline TravisGGAnderson

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Numenera: Fantasy and Sci-Fi Hybrid
« on: April 08, 2014, 06:16:23 PM »
I don't know how many of you are aware of Monte Cook's Numenera, but it's a great tabletop setting and system that blends science fiction and fantasy. I just wrote an article about it over at The Farsight Lens
http://thefarsightlens.com/numenera-rpg-art-genre-blending/
. It's definitely a setting worth checking out :)
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Offline rkrugg

Re: Numenera: Fantasy and Sci-Fi Hybrid
« Reply #1 on: June 25, 2014, 06:21:49 AM »
Is the similarity in the name Numenera to Tolkien's Numenor significant to the game, or just no more than a similarity, intended or otherwise?

Offline TravisGGAnderson

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Re: Numenera: Fantasy and Sci-Fi Hybrid
« Reply #2 on: August 05, 2014, 02:25:05 AM »
I believe it's more of a coincidence, though I wouldn't be surprised if there was some connection to Numenor.
"Being a writer is a very peculiar sort of a job: it's always you versus a blank sheet of paper (or a blank screen) and quite often the blank piece of paper wins.”
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http://tgganderson.wordpress.com/

Offline Jonny_Anonymous

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Re: Numenera: Fantasy and Sci-Fi Hybrid
« Reply #3 on: October 11, 2014, 12:06:04 AM »
Lol I just posted a thread about this, I probably should have checked first  :P

I've never played an RPG before but I kinda want to start with this now.
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Offline Yora

Re: Numenera: Fantasy and Sci-Fi Hybrid
« Reply #4 on: April 18, 2015, 12:12:33 PM »
I've started looking into Numenera these last few days. And while it looks interesting, it's also a bit disappointing. The rules seem fine, pretty neat actually. But what are you really going to do with it? Yes, it got it's own setting, but I don't really see how you could do more than two or three one-shots adventures. You play around with cyphers, but as fun as those might be, it's going to get old pretty soon. And then what? The way the setting is presented there isn't really anything that would invite characters to get involved in the bigger ongoing events and power strugles. Because there aren't really any.
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Offline madfox11

Re: Numenera: Fantasy and Sci-Fi Hybrid
« Reply #5 on: April 22, 2015, 12:43:46 PM »
Actually, there is the coming crusade against the heretics to the north (no details provided in the core book though) and the suggested conflicts between the various countries. Then again, the setting is mostly about exploration, dealing with the weird relics of the past and not about politics or big conflicts. If you want more your gamemaster has to add that, but it is really not that hard. Still, I don't think the world is for you if you are the person that prefers epic stories or complicated political conflicts.

Offline Yora

Re: Numenera: Fantasy and Sci-Fi Hybrid
« Reply #6 on: April 22, 2015, 02:19:33 PM »
They announced releasing a Cypher System Rulebook in August, which is meant as a generic system to customize for your specific settings. Something like GURPS or Fate, I believe. I am very much interested in that, because the mechanics are actually pretty neat.

The only issue I have with the rules is that they use a d20 for dice instead of a d6, even though the entire mass is based on 1d6.67. You have to multiply and devide by 3 the whole time, while you could just use d6 for everything. If you roll a 6, roll again and on a 1 or 2 you do 2 points of extra damage, on a 3 or 4 you get a minor effect or 3 points of damage, and on a 5 or 6 you get a major effect or 4 points of additional damage. The whole switching between Level and Target Number back and forth seems completely unnecessary.
Beneath the Leaves of Kaendor

There is nothing to read!