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Re: Your favorite book titles
Not a full length-book, but I love the title of Sanderson's Shadows for Silence in the Forests of Hell.
Reminds me on Gaiman's The Truth is a Cave in the Black Mountains.

March 27, 2015, 09:06:58 PM
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Re: Plotting backwards My first completed book had a horrendous ending. It was the result of my discovery writing. I didn't know where I was going and it showed. The characters had satisfying conclusions, however, a massive overarching plot point went unsolved...

My beta reader. "What? How...how do you end a book with an army outside the city gates!"

Anyway, I am still working on editing this ending, but I can't help but think if I had done this to begin with it would not have caused me so many problems! Fixing earlier parts of the story to make it all work has stressed my mental capabilities.

I will plot backwards on my next WIP. It will be worth the try.


March 28, 2015, 10:06:33 PM
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Re: Experiences with worldbuilding I like the distinction between rare but normal and totally unexpected. I've never seen a spaceship (except on TV) but if I came face to face with the space-shuttle, I'd be impressed and fascinated, but it wouldn't change my concept of the world. If I came face to face with a spaceship with ET coming out of it, that would.

I suppose my most common world-level is something like a pre-Enlightenment version of ours. Ordinary people assume that magic, gods and the supernatural do exist somewhere "out there", but they don't expect to experience it themselves.

April 02, 2015, 04:51:11 PM
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Re: Fight Scenes... I agree with most of the above, but I think there's a couple things to consider.
While a fight scene may not realistically happen, as a writer, I feel like you have to think about what you gain from adding it anyways. For example, if you're trying to show a character's awesome warrior skills, then you need that scene. Or, if you're trying to show that a character kills first and asks questions later, a fight scene is vital.
While I love for a book to be realistic, if everything in a story was, where would the fun be? Also, if a writer isn't good at making the book exciting while keeping it completely real, then they should probably back up a bit.
Also keep in mind that while both sides have multiple goals, from my understanding, when you're in a fight things get crazy. Sometimes those goals fade into the background, and all you have left is the person standing in your way or preventing you from getting somewhere. For example, if you're a guard, when asked, your goal is not to kill the intruder. But when confronted by the reality of the situation, and the other guy may or may not be trying to kill you, the fear factor comes into play.
Of course, I've never actually been a guard or in combat, so maybe I'm wrong. But to put this in a modern-day scenario, if a guy comes into my house, most likely he's just a thief and doesn't mean any harm. Or, he could be a psychopath. I could try to fight him off until the police got there, or just let him do whatever and stay out of his way, but if he's crazy, I'm dead. So I would like to say I would kill him.
But let's say I don't. If I try to fight with him until the police gets here. What if he followed my above train of thought? He thinks that I'm trying to kill him because I think he's crazy, and so, in self-defense, he kills me.
The issue is uncertainty of the opponent. If you don't want a fight scene where they fight until the death, you have to make your intentions clear. Of course, depending on the character, the intentions that the opponent may be trying to show may not be understood.
In my opinion, a healthy mix of both types of fight scenes may be the better route. But I'm also not an actual writer, so take it for what it's worth to you.

April 06, 2015, 02:59:51 AM
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Re: Ancient and medieval fighting and weapons Hey,@Yora this guy has some good axe and shield techniques . . .

https://www.youtube.com/watch?v=wFs4wP_hByA

. . . and on the subject of viking techniques this guy has a really interesting theory on shield usag . . .

https://www.youtube.com/watch?v=dkhpqAGdZPc

April 13, 2015, 09:33:01 AM
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Re: Does Cover Art Influence the books you read Cover art has always influenced me because I grew up when there was little to no information other than the book store rack and and the paperback back. Now I can get reviews and recommendations, of course, and it's becomingnless important.

One place where it continues to impact me is with self-pub books.  The art is often quite bad, and I think, well if they think that art is good I bet they think their writing is good. Just being really honest here.  I'd like to be a better person, but then, there's world peace to solve first.  ;)

April 13, 2015, 12:03:35 PM
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Re: Ereaders vs books
The only thing I don't like is when I see someone not use a bookmark in a paper book like my dad and instead  there turn the book upside down splitting it open and it crease the spine of the book or when there fold the page so there know where there are ....GET a BOOKMARK please. Sorry

This, a thousand times.
Or when Jmack said earlier he folds the corners!!!!
And Nora, rolling the book! Eeeek!

Just yesterday I got a book from Book Depository and they enclosed 2 bookmarks, that say "There is something incomparably thrilling in first opening a brand new book" :D
(a pile of books, with each word written in a book spine)

or the blasphemy...when you go to your public library and find someone has been marking things in the book.

April 18, 2015, 08:45:53 AM
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Re: Do you have influences? I assumed you meant emulating, since it's almost impossible to not have influences. The only way to avoid having influences at all is to not read any books/comics/articles, watch any tv/films, play any games... which is fairly unlikely!  :P Even if the effect of those influences isn't very visible in your writing, it'll definitely have shaped your expectations and stuff like that, I think.
April 21, 2015, 05:31:52 PM
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Re: Ancient and medieval fighting and weapons Someone in my G+ RPG circle pointed this out . . .

Swordfighting for Writers, Game Designers, and Martial Artists



. . . thought it might be of interest. Going to put it on my to buy list. His other books look interesting too.

April 22, 2015, 12:21:25 PM
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Re: Real life experiences and non-fiction sources for better worldbuilding Alright, another insight on a life fact maaaaaany stories, be it in movies or books, get very wrong.
Hunger, fasting and starvation.

http://blogs.plos.org/obesitypanacea/2011/05/13/the-science-of-starvation-how-long-can-humans-survive-without-food-or-water/

http://annienygma.com/2013/05/the-worlds-longest-fast/

Going a bit more into the details of what happens to your body as you starve/fast : http://io9.com/5941883/how-your-body-fights-to-keep-you-alive-when-youre-starving

This one is also interesting. While they describe complete starvation (nothing but water) you'll notice that it isn't "recommended" to starve a soldier for 10 days because the guys got tired and unmotivated, but they sure as hell survived without any indicated lasting ill-effect : http://ajcn.nutrition.org/content/20/7/672.abstract

So. In general movies and some books treat the matter of food in a rather ridiculous manner. Panic at the idea of loosing the last bits of ration food. 3 days without food and characters start to think death is looming! After 3 days, you'll be puking, not dying.
It's a surprisingly common misrepresentation!
Any french or german speaker might want to check the very good documentary on fasting done by Arte.
While life in general gets harder and harder, and someone walking/hunting/running, on only water, would probably last longer than someone sitting on their arse sipping at fresh water, we can still pretty easily give a month worth of active starvation to any character who is gifted with enough water.

April 25, 2015, 04:10:31 PM
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