June 20, 2018, 10:21:46 AM

Author Topic: Science for Science Fiction! (Articles and the Like)  (Read 16455 times)

Offline Rostum

Re: Science for Science Fiction! (Articles and the Like)
« Reply #225 on: March 24, 2018, 03:57:15 PM »
And bless, the BBC have finally hooked on to this a year late http://www.bbc.co.uk/news/video_and_audio/must_see/43395686/how-dna-can-be-used-to-store-computer-data and failed to note the actual story is company has digital to biological codeable DNA not that your memory stick will one day be obsolete.

Online Bradley Darewood

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Offline Ray McCarthy

Re: Science for Science Fiction! (Articles and the Like)
« Reply #227 on: April 11, 2018, 09:18:52 PM »
It's well known that Scandinavians probably used mineral "stones" to see the sun's direction on a cloudy day. This may be some fresh research, but it's very old news.
Note that maps accentuate the distance from Norway or Sweden to Scotland, Iceland, Greenland and Vineland (Newfoundland). The distance from Ireland to Newfoundland is less than the length of the US / Mexican border.

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Offline ScarletBea

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Re: Science for Science Fiction! (Articles and the Like)
« Reply #229 on: May 31, 2018, 03:11:19 PM »
 :o :o
I'm so NOT going to open the links >:( >:(
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Offline tebakutis

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Re: Science for Science Fiction! (Articles and the Like)
« Reply #230 on: May 31, 2018, 10:59:08 PM »
and once you're done with that, watch this video on using VR to cure your arachnophobia

https://www.smh.com.au/environment/conservation/spiders-could-eat-every-human-on-earth-in-one-year-20170329-gv8m6v.html

My cure for arachnophobia in VR was to download the Skyrim mod that replaces all the giant spiders with frost wraiths or spirit deer. >.>

Offline Lady Ty

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Re: Science for Science Fiction! (Articles and the Like)
« Reply #231 on: June 01, 2018, 05:44:28 AM »
 :o :o
Never mind @ScarletBea you can escape like this

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Re: Science for Science Fiction! (Articles and the Like)
« Reply #232 on: June 01, 2018, 05:50:11 AM »
and once you're done with that, watch this video on using VR to cure your arachnophobia

https://www.smh.com.au/environment/conservation/spiders-could-eat-every-human-on-earth-in-one-year-20170329-gv8m6v.html

My cure for arachnophobia in VR was to download the Skyrim mod that replaces all the giant spiders with frost wraiths or spirit deer. >.>

In thought you were going to go with Trainwiz or Macho Dragons... Speaking of which in investigating replacers as a result of your post i think animated fart shouts is the most hilarious thing I've ever seen

http://www.dorkly.com/post/73293/weird-skyrim-mods

Offline tebakutis

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Re: Science for Science Fiction! (Articles and the Like)
« Reply #233 on: June 06, 2018, 03:54:34 PM »
In thought you were going to go with Trainwiz or Macho Dragons... Speaking of which in investigating replacers as a result of your post i think animated fart shouts is the most hilarious thing I've ever seen

http://www.dorkly.com/post/73293/weird-skyrim-mods

Haha, as odd as it might sound I've been playing Skryim "straight" - no funny/joke mods, just stuff to improve the game and make it more visually pretty. As I've mentioned, in VR, Skyrim has been the most immersive and exciting VR experience I've had - while my companions don't necessarily feel like real people, I've definitely grown attached to them.

Lydia is a great example - on console, she annoyed me because she kept getting in the way of my clumsy sword slices. In VR, where Lydia is actually THERE with me, visibly guarding my back in fights, I appreciate her a lot more. It's also much easier to fight side-by-side with her because I can easily control where I swing.

Being THERE with NPCs makes it much easier to get attached. Inigo is my sword bro, Lydia is my sword sis, and it's fun to smash trolls with Mjoll, my badass barbarian wife. Skyrim VR definitely feels like living the "geeky gamer gets physically teleported to a fantasy world and think it's awesome" books I read when I was younger, though I've finally managed to pull myself away from it after 120 hours or so. I still want to play and finish more quests, but it's not as addictively compelling as it was for the first few months.

Once VR headsets get cheaper and more popular, the first company to make a new game designed for VR with Skyrim's depth of questing, customization, and characters is going to make a ****load of money.

Offline tebakutis

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Re: Science for Science Fiction! (Articles and the Like)
« Reply #234 on: June 06, 2018, 03:57:18 PM »
Wired has a great write-up of how China's previously mentioned social credit system (basically, a credit score for your life, that affects your ability to literally survive) is being implemented and how it's affecting people.

It's as dystopian as you can imagine (which is why it's a great science fiction prompt) but also interesting in a vaguely terrifying Orwellian manner.

http://www.wired.co.uk/article/china-social-credit

Offline tebakutis

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Re: Science for Science Fiction! (Articles and the Like)
« Reply #235 on: June 13, 2018, 06:53:45 PM »
Can't remember if I've posted this yet, but so called "Deepfake" technology continues to advance at a frightening pace. With enough source material (common for public figures, like President Obama or others) it can easily generate fake speeches from the target and even create custom facial expressions.

Basically, it lets you make videos of people saying things they never said.

Gizmodo sums it up pretty well and has some great examples.

https://gizmodo.com/deepfake-videos-are-getting-impossibly-good-1826759848

In my recent scifi book (set hundreds of years in the future) I had an aside where I mentioned that video evidence is no longer admissible in courts because it has become so easy to fake. Seems like we might be getting to that point sooner rather than later.

Offline The Gem Cutter

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Re: Science for Science Fiction! (Articles and the Like)
« Reply #236 on: June 14, 2018, 02:14:30 AM »
Jeese Louise - just what we need. Russians will weaponize that in about 3 weeks - if they haven't already.
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Offline Rostum

Re: Science for Science Fiction! (Articles and the Like)
« Reply #237 on: June 14, 2018, 03:16:10 AM »
Sadly it is more likely America, or Trump will do so to enrage the hard of thinking for political gain.

Last time I looked Russia was struggling to comprehend that what the interns put together wasn't being believed.

https://observer.com/2017/11/russian-propaganda-uses-video-game-footage-to-accuse-us-of-aiding-isis/

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Re: Science for Science Fiction! (Articles and the Like)
« Reply #238 on: Today at 09:57:01 AM »
Can't remember if I've posted this yet, but so called "Deepfake" technology continues to advance at a frightening pace. With enough source material (common for public figures, like President Obama or others) it can easily generate fake speeches from the target and even create custom facial expressions.

Basically, it lets you make videos of people saying things they never said.

Gizmodo sums it up pretty well and has some great examples.

https://gizmodo.com/deepfake-videos-are-getting-impossibly-good-1826759848

In my recent scifi book (set hundreds of years in the future) I had an aside where I mentioned that video evidence is no longer admissible in courts because it has become so easy to fake. Seems like we might be getting to that point sooner rather than later.


When I saw Trumps "space force" announcement I totally thought it had to be faked using this technology.

UNRELATED:

This article about phones and your brain is really really really really good.  Brave New World has arrived.

https://www.wsj.com/articles/how-smartphones-hijack-our-minds-1507307811