August 24, 2019, 12:19:10 AM

Author Topic: HTC Vive (The Discussion Thread!)  (Read 14246 times)

Offline J.R. Darewood

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Re: HTC Vive (The Discussion Thread!)
« Reply #90 on: April 06, 2018, 06:20:45 AM »
@tebakutis

They opened this up here in LA!

https://www.thevoid.com/

Offline tebakutis

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Re: HTC Vive (The Discussion Thread!)
« Reply #91 on: April 29, 2018, 07:55:05 PM »
Finally got around to taking a video capture of Skyrim VR. This a sixteen minute video where I clear a dungeon with a few companions. It shows off how combat, exploration, item management, and so on typically works. It also uses a bunch of mods to make the game look much, much better (honestly, it looks like 5x as good in the Vive Pro).

https://www.youtube.com/watch?v=i-cdq9mvGu0

Might be of particular interest to @Bradley Darewood .

Offline J.R. Darewood

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Re: HTC Vive (The Discussion Thread!)
« Reply #92 on: April 30, 2018, 11:17:02 AM »
Finally got around to taking a video capture of Skyrim VR. This a sixteen minute video where I clear a dungeon with a few companions. It shows off how combat, exploration, item management, and so on typically works. It also uses a bunch of mods to make the game look much, much better (honestly, it looks like 5x as good in the Vive Pro).

https://www.youtube.com/watch?v=i-cdq9mvGu0

Might be of particular interest to @Bradley Darewood .

Looks pretty good!  I'll try to find my mod list and post it (i'm grounded from the gaming computer until my grant apps are turned in) but I know I have Skyrim Re-Engaged ENB and ELFX along with a kajillion textures.  It looks good!!!  I think the whole stutter that's happening whenever you draw the bow would drive me crazy tho.

You've got Inigo! Your gameplay is so different than mine! Your health bar like never dropped. You load your arrows so fast!!!

I haven't really done a swordsman yet (or for that matter gotten very far with an archer) Clothing is based on aesthetic considerations so I almost never have any good armor, and vary rarely do I put perk points in weapons. So I do a lot of running and dodging and hiding. So basically I'm usually playing while wearing rags, one hand is occupied with a torch, and no perks at using the weapon in my right.

In related news, my main skyrim character now has 90 followers on his instagram. I know it's not much, but I'm suprised there were 90 other skyrim accounts that even existed to follow me!

Offline tebakutis

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Re: HTC Vive (The Discussion Thread!)
« Reply #93 on: May 01, 2018, 02:04:05 AM »
Looks pretty good!  I'll try to find my mod list and post it (i'm grounded from the gaming computer until my grant apps are turned in) but I know I have Skyrim Re-Engaged ENB and ELFX along with a kajillion textures.  It looks good!!!  I think the whole stutter that's happening whenever you draw the bow would drive me crazy tho.

You've got Inigo! Your gameplay is so different than mine! Your health bar like never dropped. You load your arrows so fast!!!

I haven't really done a swordsman yet (or for that matter gotten very far with an archer) Clothing is based on aesthetic considerations so I almost never have any good armor, and vary rarely do I put perk points in weapons. So I do a lot of running and dodging and hiding. So basically I'm usually playing while wearing rags, one hand is occupied with a torch, and no perks at using the weapon in my right.

In related news, my main skyrim character now has 90 followers on his instagram. I know it's not much, but I'm suprised there were 90 other skyrim accounts that even existed to follow me!

The stutter/shake you see on arrows is only visible in the mirror/capture - in the actual game, I'm looking at the target past the bow, so I don't even see the back of the arrow. So you don't notice stutter at all.

It's interesting how they changed gameplay for VR. In the game, there's a hard delay on how often you can shoot arrows. In VR, you can shoot as fast as you can draw and release. It's also interesting to me that you've never done a sword/board build. That was the first thing I tried because it's so visceral (you take each swing for real, and have to time your shield blocks to what the opponent is doing) so there's a physicality to it that is incredibly engaging.

I tried magic, but ultimately, magic boils down to pointing your Vive wands at something and holding down the triggers as you blast them. Neat the first few times (when you're dual wielding Sparks, you feel like the Emperor with Force Lightning) but ultimately not as engaging. Swing a sword (and blocking with a shield) and shooting a bow and arrow are two of the things that feel really good in VR, so it makes sense they would prioritize those.

The hardest thing to explain, though is how REAL it feels. Until you've actually experienced VR in something like the Vive ... like, you've BEEN in Skyrim ... the flat screen doesn't do it justice. It's incredible and really has me excited for the type of experiences we'll have a decade down the road, when VR is mainstream and accessible. In VR especially, the fact that you're the center of everything is incredibly appealing.

Social VR is great, and there will be plenty of social VR games, but there is something to be said for massive, 100 hour long single-player games with worlds the size of Skyrim, exploreable in VR. Being the central character is the draw of games like Mass Effect, Dragon Age, Skyrim, etc ... you hang out with lots of cool people, but ultimately, YOU are the focus of the story. Multiplayer has its place, but in multiplayer, you're one among a number of equals. In singleplayer, everyone caters to you. :P

What really makes Skyrim click for me is Advanced Follower Tweaks, which lets you have multiple followers who can hang out at your home (which I've turned in my home base). These followers level up with you, have specialties (sword+board, 2h, magic) and you can gear them up just like you gear up party members in a big RPG. It essentially turns Skyrim INTO Dragon Age, since you can have a party rolling with you at all times, and that's what makes it so much fun for me.

Vanilla Skyrim was a very lonely game (at least, it was for me) but adding a small crew of loyal party members and I'm hooked. I <3 Inigo.

Offline J.R. Darewood

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Re: HTC Vive (The Discussion Thread!)
« Reply #94 on: May 01, 2018, 02:46:16 AM »
Haha the character I'm focused on at the moment is really good a speechcraft but not much else. I started every quest that gives you an automatic follower so far I've got Farkas, Thoronir, Maurice, and Barbas following me in addition to my OG dog Bear Food. So they do everything while I sit back and take pictures for my Instagram which is largely a parody of CrossFit types. I've got a garden so I'm gonna level up alchemy next

That multiple follower mod sounds like a way easier way to do it! I can't wait to check out Skyrim VR now!!! Just wandering around sounds fun AF. Hopefully my system can handle the same mods I've got in SE in VR
« Last Edit: May 01, 2018, 02:48:53 AM by Bradley Darewood »

Offline S. K. Inkslinger

Re: HTC Vive (The Discussion Thread!)
« Reply #95 on: May 02, 2018, 07:42:40 AM »
Haha the character I'm focused on at the moment is really good a speechcraft but not much else. I started every quest that gives you an automatic follower so far I've got Farkas, Thoronir, Maurice, and Barbas following me in addition to my OG dog Bear Food. So they do everything while I sit back and take pictures for my Instagram which is largely a parody of CrossFit types. I've got a garden so I'm gonna level up alchemy next

That multiple follower mod sounds like a way easier way to do it! I can't wait to check out Skyrim VR now!!! Just wandering around sounds fun AF. Hopefully my system can handle the same mods I've got in SE in VR

I've gone the multiple follower route too. That damn Barbas always blocked my way, though. I sometimes had to Fus Ro Dah'd him out.  ;D

Offline J.R. Darewood

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Re: HTC Vive (The Discussion Thread!)
« Reply #96 on: May 02, 2018, 08:59:55 AM »
yeah thats how i killed Faendal

Offline J.R. Darewood

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Re: HTC Vive (The Discussion Thread!)
« Reply #97 on: May 07, 2018, 09:34:34 PM »
Btw I had a great weekend. Went to the Void yesterday and it was an VR thing you can walk around in as star wars characters. It was pretty crazy. I was hung over from the Renaissance Fair so I wasn't at 100% energy wise but it was still tons of fun