February 22, 2017, 03:54:07 AM

Author Topic: HTC Vive (The Discussion Thread!)  (Read 3664 times)

Offline Jmack

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Re: HTC Vive (The Discussion Thread!)
« Reply #45 on: December 29, 2016, 05:38:18 PM »
Quote
Sword fighting? Feels like real sword fighting.

But with a very light saber.
(Shields his body from tomatoes)
Change, when it comes, will step lightly before it kicks like thunder. (GRMatthews)
You are being naive if you think that any sweet and light theme cannot be strangled and force fed it's own flesh. (Nora)

Offline Jmack

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Re: HTC Vive (The Discussion Thread!)
« Reply #46 on: December 29, 2016, 05:49:27 PM »
Meanwhile, off-thread, sort of, I'm struck by how SF stories (at least the ones I've read recently) don't seem to take the virtual revolution far enough. So many social, political, economic, and cultural implications. I've actually read nothing better for this than Snowcrash and Mona Lisa Overdrive, and think how long ago those were.

And waaaaaaaay off-topic, sort of, the Obama admin announcement recently about the foreseeable end to truck driving. And this is where the most blue collar jobs are these days....... (Whoops, I'd better get over to the Politics thread.  :o)
« Last Edit: December 29, 2016, 05:51:06 PM by Jmack »
Change, when it comes, will step lightly before it kicks like thunder. (GRMatthews)
You are being naive if you think that any sweet and light theme cannot be strangled and force fed it's own flesh. (Nora)

Offline tebakutis

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Re: HTC Vive (The Discussion Thread!)
« Reply #47 on: December 29, 2016, 06:39:37 PM »
Quote
Sword fighting? Feels like real sword fighting.

But with a very light saber.
(Shields his body from tomatoes)

That's an apt description, actually! You get vibration when your blade passes through an object, but you are never actually physically blocked. That's why the ninjas in Sairento die in one sword slash, I think - if they didn't, it would feel odd that there was no resistance when you sliced through them.

Oh, and there actually is an official release from Lucasarts where you use a lightsaber. :)

Meanwhile, off-thread, sort of, I'm struck by how SF stories (at least the ones I've read recently) don't seem to take the virtual revolution far enough. So many social, political, economic, and cultural implications. I've actually read nothing better for this than Snowcrash and Mona Lisa Overdrive, and think how long ago those were.

Yes! My most recent cyberpunk novel obviously incorporates my many years of experience playing social games (such as MMORPGs) combined with advanced VR/AR. Already, the social VR experiences I've tried feel like talking with real people, even with primitive avatars.

The fidelity of avatars will continue to improve - we already have the tech to track facial expressions and eye movement and send those over the Internet to be rendered on your VR headset. When you are in a space that feels that "real", and once the person you're speaking with has a human-like avatar that tracks when they smile, frown, and look at you, the sense of being next to a real person is very convincing.

Also, this holds true even for AI characters,when they are animated realistically enough. Needless to say, there are a number of applications for VR that are going to change how people interact, from telecommuting and teleconferencing to ... well, given human nature, you can guess the other applications. :p

Spoiler for Hiden:
The Internet is for porn.
T. Eric Bakutis: 2014 Compton Crook Finalist for Glyphbinder

Unrelated best quote ever: "The president has been kidnapped by ninjas. Are you a bad enough dude to rescue the president?"

Offline Jmack

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Re: HTC Vive (The Discussion Thread!)
« Reply #48 on: January 08, 2017, 02:33:05 AM »
Just arrived today: a Cardboard knock-off for my iPhone.
With which I watched several interesting New York Times VR video new articles.

Not quite the HTC Vive, but very interesting!  :)
Change, when it comes, will step lightly before it kicks like thunder. (GRMatthews)
You are being naive if you think that any sweet and light theme cannot be strangled and force fed it's own flesh. (Nora)

Offline tebakutis

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Re: HTC Vive (The Discussion Thread!)
« Reply #49 on: January 09, 2017, 04:04:43 PM »
Just arrived today: a Cardboard knock-off for my iPhone.
With which I watched several interesting New York Times VR video new articles.

Not quite the HTC Vive, but very interesting!  :)

Cardboard is definitely a good way to get your feet wet with VR. It provides a hint of the experience.

Still, if you ever want to try the Vive, all you need to do is swing by my place, given we're in the same general vicinity. :)
T. Eric Bakutis: 2014 Compton Crook Finalist for Glyphbinder

Unrelated best quote ever: "The president has been kidnapped by ninjas. Are you a bad enough dude to rescue the president?"

Offline tebakutis

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Re: HTC Vive (The Discussion Thread!)
« Reply #50 on: January 20, 2017, 10:00:42 PM »
People are already experimenting with four Vive controllers. The guy in this video attached two Vive controllers to his feet, using inverse kinemetics (basically, guessing how to animate a body based on hand and foot data points) and their own animation solver.

HTC has already announced soon to be coming standalone sensors (like their tracking puck) so this is not far down the road, even if you don't have an expensive PrioVR suit.

Kick all the things!

<a href="http://www.youtube.com/watch?v=OYCRDZJkSRk" target="_blank">http://www.youtube.com/watch?v=OYCRDZJkSRk</a>

BTW, I love how excited this guy is about tinkering with VR.
T. Eric Bakutis: 2014 Compton Crook Finalist for Glyphbinder

Unrelated best quote ever: "The president has been kidnapped by ninjas. Are you a bad enough dude to rescue the president?"

Offline tebakutis

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Re: HTC Vive (The Discussion Thread!)
« Reply #51 on: February 04, 2017, 10:37:18 PM »
Here's a video of the latest social VR experience I've tried, VRChat. It incorporates all of the things you'd expect from a social VR experience, including highly accurate inverse kinematics (guessing the positions of your body from your hands and head), speech lipsyncing, and environmental interaction with physics objects.

<a href="http://www.youtube.com/watch?v=NMHqb5CWeMQ" target="_blank">http://www.youtube.com/watch?v=NMHqb5CWeMQ</a>

Perhaps the most clever advancement is their "out of body" teleport system. Teleportation is a common solution to solve movement in large VR spaces, but in social environments, especially, it leads to other people constantly blipping around, which is disconcerting. This method works differently. When you want to teleport somewhere, you point like you normally would using the control wand, but your body physically walks to the new location.

Once your body reaches where you want to be, you release the wand trigger and teleport to the new location. So this combines the best of both worlds - all users in the shared VR space appear to be walking around naturally, like you'd expect, but users with sensitive stomachs can completely avoid nausea while continuing to use the teleport system.

While some people are comfortable actually sliding around (as if on roller skates) in VR, it makes me (and many others) nauseous very quickly, which is why this is one the best compromises I've seen for social VR.
T. Eric Bakutis: 2014 Compton Crook Finalist for Glyphbinder

Unrelated best quote ever: "The president has been kidnapped by ninjas. Are you a bad enough dude to rescue the president?"

Offline tebakutis

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Re: HTC Vive (The Discussion Thread!)
« Reply #52 on: February 08, 2017, 04:57:22 AM »
And a brief update! With some minimal fiddling (installed the wrong version of Unity) I was able to, in about two hours, create a custom avatar for myself and upload it to VRChat. I chose a free robot model that already existed and reskinned it (new texture) but what was really cool is that I was able to create my own custom texture, upload it to VRChat's servers, and then use it when I logged into VR. Other people could see the avatar I created and actually complimented me on it.

That's a big step in making social VR appealing ... allowing you to create an avatar that is uniquely "you".
T. Eric Bakutis: 2014 Compton Crook Finalist for Glyphbinder

Unrelated best quote ever: "The president has been kidnapped by ninjas. Are you a bad enough dude to rescue the president?"

Offline tebakutis

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Re: HTC Vive (The Discussion Thread!)
« Reply #53 on: February 15, 2017, 04:08:19 PM »
So, another VR Chat update! This is a crazy one, showing we're moving toward the Metaverse faster than you'd expect.

Yesterday, I logged into VRChat and was part of the "studio audience" for Gunter's Universe, a talkshow hosted by two guys entirely in VR. They review movie trailers and other geeky stuff, talk about developments in science and tech, and how social VR is growing by leaps and bounds.

Basically, wearing my Vive headset, I was IN the audience of a Talk Show, which was broadcast on Twitch. This has, today, allowed me to watch my VR self on Twitch watching a VR talk show in VR. LOL WUT.

You can watch last night's show here:

https://www.twitch.tv/gunter444

Note: The Twitch stream is "raw" which means it hasn't been edited down. The actual show starts at around 5:00 (5 minutes in) on the Twitch timeline.

I actually have a few comments during the show as well, when they talk to the audience! I'm the colorful robot using the handle "Laozi" (which I pulled from my cyberpunk novel). You can see me sitting behind Bob (the robot with the flames on its chest).
« Last Edit: February 15, 2017, 04:13:25 PM by tebakutis »
T. Eric Bakutis: 2014 Compton Crook Finalist for Glyphbinder

Unrelated best quote ever: "The president has been kidnapped by ninjas. Are you a bad enough dude to rescue the president?"

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