Blackwing by Ed McDonald
 

Blackwing

Review

 
Worlds Within Worlds – Part Three: Old Grey Beards
 

Worlds Within Worlds

Part Three: Old Grey Beards

 
Games Wizards Play by Diane Duane
 

Games Wizards Play

Review

 

Browsing all articles in Worlds Within Worlds.

Worlds Within Worlds – Part Two: Magic Warfare

Worlds Within Worlds – Part Two: Magic Warfare 

Fallout taught fans that war…war never changes. Military historians, however, argue otherwise. Case in point: the stirrup. Before firearms dominated the battlefield, it’s generally agreed that the stirrup was the most important innovation in warfare for a couple centuries. Fans of the Rohirrim will recognize why: cavalry is fast and maneuverable, and the stirrup allows […]

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Worlds Within Worlds – Part One: Writing a Good Game into a Good Book

Worlds Within Worlds – Part One: Writing a Good Game into a Good Book 

Humanity has played games for as long as we’ve been able to make up rules and keep score. As we’ve developed as a species, we’ve created thousands of games, and gaming isn’t just something we do out of boredom. In many ways, games are a survival mechanism, a way to recharge our brains and spirits. […]

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Exploring Vvardenfell: How Morrowind Created an Immersive Secondary World

Exploring Vvardenfell: How Morrowind Created an Immersive Secondary World 

Back in 2012, I was sitting with a group of fantasy writers at the PNWA conference in Seattle. Everyone had begun rolling off their favorite authors, and soon there were choruses of ah, yes and mmm. I just sat there silently with a glass of ice water. Most of my writing career had been a conscious detour around […]

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