Trope a Dope: The Origins of Evil

Literature, film, and music are filled to the brim with recurring themes and concepts- in short, ‘tropes’. While some people might see these tropes as testaments to lazy writing, they do represent an important part of the language of any genre. When used well, they serve as recognizable symbols for readers and viewers, a sort of shorthand for summarizing the scene you want to create. When used poorly, however, they serve as little more than the duct tape holding your (ok, let’s be serious- my) lurching Frankenstein of a story together. They either become awkward filler, or simply repel the readers and viewers you want to attract. A few choice examples of good and bad trope use:

Good trope use:

Your hero has to rescue your heroine because a dragon just bit her damn sword arm off.

Bad trope use:

Your hero has to rescue your heroine because she has a vagina.

Unforgivable trope use:

Your hero has to rescue your heroine because you need a segway to the sex scene.

Good trope use:

Your protagonists win because they located skilled companions, identified their enemy’s weakness, developed a plan, and successfully carried it out.

Bad trope use:

Your protagonists win because they are incredibly lucky.

Unforgivable trope use:

Your protagonists win because good always wins. Also, hope and justice and stuff.

The basic distinction between each of these examples is that good trope use fits smoothly in the story as a whole. This creates stories which are familiar to readers, without seeming stilted or forced. Bad trope use, on the other hand, serves as filler for a gaping plot hole between point A and point B.

The only way of avoiding this regrettable misuse of tropes is to develop a better understanding of the trope in question. By unraveling the advantages and disadvantages of using a theme or concept, tropes can be applied as an addition to a strong plot, rather than a band-aid for a broken story.  In my Trope a Dope column, I will discuss some of the tropes that are commonly used in our genre, as well as their strengths, their weaknesses, their benefits, and their drawbacks.

This week’s topic: the origins of “evil”.

While evil isn’t necessarily overtly present in all fantasy stories, there are a large number of stories which deal in the struggle between a protagonist and antagonist, and many of these ‘struggle’ based stories have heroes and villains that offer a stark moral contrast. Now, leaving aside the reality that many of our heroic figures are growing darker (a topic I touched on previously), the villains in our stories represent a whole range of moral depravity. Some of them are merely misunderstood antiheroes, some of them turned to villainy for pragmatic reasons, and some are composed entirely of a sort of sticky, tar like substance we refer to as “evil”. But all of them, from the misunderstood misfits to the destroyers of worlds, have an origin story.

Sauron - EVIL
 

Now, the backstory isn’t always told within the story. But a writer should always know the history of their main characters, for three reasons: First, the stories from their past offer ideas for present day story lines. Two, their histories tie them to the world they occupy, linking them to major events within their community and nation. Three, and perhaps most critically, their stories explain who they are and why they act as they do.

Understanding your villains is particularly important. Knowing why they pursue the hero/ine, why they seek power, why they are less concerned with the people they harm than the ends they pursue, is vital. If you know these things, you will understand where they draw their boundaries, where they will compromise, and when they will claim victory. This will also explain the urgency of your protagonist’s mission by detailing the threat your villain poses.

There are a number of common themes in the backstory of villains, each with advantages and disadvantages. The following four tropes represent a loose categorization of the ways antagonists come to life. Each trope includes an explanation of its basic components, common manifestations in fantasy, benefits, and drawbacks.

Evil Older Than Dirt– These villains have been around almost as long as the world has, if not longer. Villains who are likely candidates for his backstory include: gods, devils, demigods, nature spirits, and elementals. Advantages that come with this trope: villains with this backstory come across as impressive, cold, and powerful. Disadvantages that come with this trope: these villains can be hard to sympathize with, and can be almost impossible to beat, which makes victory difficult to believe.

Born This Way– These villains have been evil since they emerged into the world through birth or creation. They are evil (or at least perceived as such due to cultural conflicts), and have no real reason to be. Villains who are likely candidates for this backstory include demon children, sociopathic characters, and aliens. Advantages that come with this trope: these villains are frightening and unpredictable, but can be disarming early in a story. Disadvantages that come with this trope: these villains can become a caricature pretty easily, and can create a sense of ‘why didn’t someone see that this person/ thing was evil earlier and FIX it?’

Childhood Trauma– These villains became evil through a childhood traumatic experience. They often showed good traits and promise prior this event, and residual parts of their good personality may emerge either as empathy for their victims or sincere remorse. Villains who are likely candidates for this backstory include victims of crime, corporate indiscretion, war, and murder. Advantages that come with this trope: these villains are often make believable, sympathetic, and potentially compelling antagonists. Disadvantages that come with this trope: these villains can become maudlin easily. Similarly, the vulnerability that comes with a trauma which occurred in childhood can create some pretty significant weaknesses for the hero to exploit.

Mild Mannered Maniac– These villains became evil through a traumatic experience that happened in adulthood. These villains are distinct from those who suffered a childhood trauma because more recent damaging experiences have a different set of damaging effects: whereas recent experiences create stronger emotional responses in the victim, their personality, values, and worldview may not be corrupted as deeply or irreversibly. Villains who are likely candidates for this backstory include individuals who were deformed by an accident, who lose family, or who lose a reputation. Advantages that come with this trope: these villains are extremely realistic, highly sympathetic, and due to the familiarity of their problems, they strike closer to home. Disadvantages that come with this trope: these villains may appear to be relatively easy to defeat. This can make it difficult to create a story with appropriate tension.


I hope that this brief (and broad) description of different tropes has been beneficial. If you have any other tropes you would like me to touch on in the future, please feel free to add your ideas in the comments below.

Take care, and enjoy the inexorable crawl towards Winter (seeing as it is coming) or, for you lucky sods in the Southern Hemisphere, the glorious advent of Summer!

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By Tegan Beechey

Tegan Beechey is an epic fantasy and horror author by night and a political scientist by day. This odd mix of careers stems from a strange combination of creative and analytical personality traits, which may in fact be categorized as a mental condition. In spite of the confused looks from her academic peers and the outright laughter from her fellow fantasy lovers, Ms. Beechey has decided to take up completing her first novel while completing her PhD program (as previously stated: mental condition.) This novel, Firedust, combines her passion for government and politics with her love of high fantasy, creating a work that some have called stunning (and others bewildering.) Her other hobbies include digital painting, cooking, hiking, health policy development, animal rescue, and seeking out the six fingered man so she can watch him try to sign an autograph. She lives in Ohio with her cat, Molly, and the hulking specter of her PhD dissertation. That might sound bad, but for an intangible entity, he does a bang-up job cleaning the place. To follow her hilarious journey, please visit www.FiredustNovel.com.

7 thoughts on “Trope a Dope: The Origins of Evil”
  1. I too have tried writing a psychopath antagonist, and it is hard to take them seriously. Perhaps if I had portrayed him as enjoying other things besides brutalizing people, that might have humanized him more. But I much prefer the Mild Mannered Maniac, whose sense of morality has become distorted enough that he or she can self-justify opposing the protagonist and causing harm. To make up an example: A necromancer who raises the dead rather than sending the living in the battle and harming them. It’s body recycling!

  2. Gotta love examining tropes. Thanks for the interesting article!
    Where would Jaime Lannister fit into things? Grand Admiral Thrawn? Jorg?

  3. Very interesting article! Looking forward to the next ones. 🙂

    I think that there is another type of villains you haven’t touched in the four tropes above, though:
    The Zealot/Fanatic (not necessarily religious – you can be fanatic about other things too) who acts as he does because he believes in something/a goal so strong that in his eyes the evil things he does are justified by it.
    It may be close to the experience of a trauma in adulthood, but isn’t the same. Most of the time it won’t give the villain the weakness a trauma brings but the opposite. A strong belief makes you less prone to corruption of any sorts and may let you endure more stuff (torture, injuries, treason, …) than others. It may even lead to self-doubt on the heroes site – was he wrong all along? Who is really good and who is evil?

    1. Excellent observation! Though I can’t pretend this article was meant to be even remotely comprehensive 😉

      Food for thought… Perhaps my next topic will be on zealotry in fiction. I love the idea of exploring the issues of dogmatism in villains AND in heroes. Creates a lot of fascinating issues!

      1. Thank you! I’d like to read an article about it. 🙂
        In the novel I’m writing at the moment a close relative of the main character turns out to be a zealot villain and it would be great to see your thoughts to that topic. 🙂

  4. Good article on the types of evil. I agree that the stereotyped villain of the old pulps and serials is completely outdated. I prefer the villain who might not be truly evil but still has to act his part, such as the Wehrmacht soldier fighting for a bad cause because of his oaths and honor. Another good source of identifiable evil is the villain who acts out of fear. In my soon to be released novel The Shadows Of The Multiverse, I reveal an ancient evil from another Universe that can alter quantum reality. It targets other intelligent races across the multiverse because other intelligences may also evolve to control reality, and be a threat to the Weavers. They fear that another species may someday do unto them what they have done unto others and act first. And what about a good man or woman who becomes evil, because of possession, because something changes their soul, or destroys the spark of good within them. They can also be a sympathetic character because they did not want to become what they are.

    1. A “Fear Villain” need not be acting selfishly. In the anime Tengen Toppa Gurren Lagann, the Anti-Spiral suppresses the various Spiral races to prevent the possible destruction of the entire universe.

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